The game will be temporarily developed by @LubaDev
and @CanineLotus
will be the composer from now on
Next up
Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)
A full view of the choose your seeds screen with the new GUI at the max difficulty (Max Armor + Max Density)
im confused about who is saying that, Luigi or Luigi...
Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed
🗿
Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.
Original Sonic sprites (Sonic on Megaman NES style) made by Motorroach
BG made by me :3
Original Tileset made (Green Hill Zone SMB Style) by Jon Gandee
i was kinda bored and wanted to test with physics closer to the SMS ones than the Genesis ones.
The choices starts on "MIND" level, they will define what ending r ya gonna get.
i guess ya can understand the endings reading them so spoilin alert:
Endings
Royal regret.
Eternal king.
No hero.
Ruins.
MIND part 2(now is personal lmao).
I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.
If ya liked follow the game :P
testing doin games 4 web












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