The game will be temporarily developed by @LubaDev
and @CanineLotus
will be the composer from now on
Next up
Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)
MIND part 2(now is personal lmao).
I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.
If ya liked follow the game :P
Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)
A longplay of the Android Port
A full view of the choose your seeds screen with the new GUI at the max difficulty (Max Armor + Max Density)
New GUI, Level Progress and others will be shown on the next video
Smol background 4 castle section of MIND level
Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.
testing doin games 4 web
Testing one of the last plants we will add before the alpha release












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