Game
Homeworld Takedown
4 years ago

The gameplay test is almost done!


I've been busy recently but I've almost got the game ready for testing. I implemented crates. (ammo, health, shield) The game is almost playable (up until a certain point) I just need to add the upgrade menu. The first gameplay test will only have health and ammo option to replenish your stats. The test will be very simple to start off and I'll slowly release more features as time goes on. I've finished level 1 completely so that will be what's playable in the test. (waves 1-4) It's short but the point of it is to test the core gameplay and also game balance.

Things I'll need help with:

Bugs

Balance- the game should be challenging but it should have room for a harder difficulty and it shouldn't be too easy since I'd like to add an easy mode too.

Overall feedback



0 comments

Loading...

Next up

The new enemy is implemented and rough design for the armory.

Thought about that piece of concept art awhile back of the electrified ship.

Designed the next enemy.

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

Happy (late) New Year!

Wax Heads is a cozy-punk narrative sim about working in a struggling record store.

Lose yourself in an emotional, uplifting narrative about community, musical mysteries and underdog spirit. 

Play the Next Fest demo: https://bit.ly/WaxHeads

Quick update

Snood

Happy Devruary! Devruary Day 25 celebrates @Ulisan ! They're an old-school gamer and the game dev behind multiple fighting games! We also have a question for the devs of Game Jolt: What does success look like for your current project?

WEAPONS