Game
The Code
7 years ago

The graphics settings should be automatically set to low, you can update them from the pause menu if your computer isn't a potato like mine. only other tip i can think to add is use that dodge roll ability (Left bumper or left ctrl) it comes in handy.




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We're launching a demo for our game "From the Heartlands" soon, if you'd like to check it out we have a page for it here on gamejolt now 😀. Heal the land, build up your homestead, help your neighbors and fight back the Witherbark.

We haven't left, We haven't forgotten, and we haven't given up. The remake of "The Code" has entered the QA phase and will be ready soon. when it's ready we'll post a link here to the new page.

WIP of the intro cinematic. Still very rough draft... but now we'll be able to add cutscenes and dialogue, to actually let the player communicate with the townsfolk and learn the story.

Exciting :D

took all day but it's all in now. every level gives one point in every stat, and your playstyle will affect your characters stats as well. swinging a sword increases strength, hitting enemies increases sword ability, etc.

digging the title screen, and the music helps make it feel like a real game lol.

what do you think?

still chugging along on the update, things are coming together pretty well 😁 hopefully we should have something playable out before too much longer.

Reworked some of the farming systems to help a bit with more accurate placement. so now the player can walk when they're tending the garden and the hit locator will change colors depending on if it hits something else or not.

random post, but this is where 85% of the game was built lol. my sister is selling it and it'll be gone tomorrow, but i wanted to document and share. a little 'behind the scenes' type thing lol.

I'm bad at predicting time frames 😆 every time i think we've only got a few weeks left, something pops up to steal my focus lol... we're still making progress though, getting the village updated, combat reworked a bit, and ai improvements.

Dialogue is in, with conditional checks and branching options as well, its feeling more like a game already