Next up
Main systems for big sky islands done!
Volumetric clouds also added!
New shader for emissive blocks! Not only emites lighting but also animate between textures.
Above the clouds!
We are working on new houses for the game's environment.
The start of the world building
The default glass blocks of the game, still working on stained glass
Spoiler of the pre-alpha to alpha devlog
WIP landscape and house
Pre-Alpha to Alpha Devlog #1
We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one.
Cloud Realms main art
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