Next up
Rip rip rip. More ripping for Simon, Super Castlevania IV.
More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. 🌈 #UnrealEngine #gamedev
I'm feeling very bad this week so there may not be many updates on things.
Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!
Still working on the Simon and Nathan sprite rips. Simon is almost done I think.
I have a Patreon to support my personal efforts in game dev and streaming. You can get WIP Preview game builds of the projects I work on! It helps me dedicate more time and energy into game dev. Any amount is greatly appreciated!
More progress on Simon Super Castlevania IV sprite rip.
Working on Sprite After Images supporting more features like Sprite Palettes.
0 comments