Next up
Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.
Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Are you doing unnecessary work when calling Delegates in #UnrealEngine?
I wrote an article about this small topic since I was dealing with it recently (it's free to read!) Includes examples and fancy Macros.
https://www.patreon.com/posts/unreal-engine-131408500?utm_medium…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This tweet from a mutual got my optimization psychopathy going.
I made Nodes to combine functionality for better aesthetics, variety, & (hopefully) performance.
Details & Benchmark in reply!
When Dr Wily goes HARDSTYLE
The item animations stay in sync always, no matter where, when, or how many spawn.
(60fps version in replies.)
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