

You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?!
#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)
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Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. 💪
Sometimes it be like that... (I hate Unreal physics) #gamedev #unrealengine
How William Afton REALLY looks like without the coma shaders | Five Nights at Freddy's : Witness
The STEAM PAGE is finally up! 🎉🤩 WISHLIST NOW: https://store.steampowered.com/app/3508790/One_More_Experiment/ STEAM DEMO COMING MARCH 18 SPREAD THE WORD!! @ambercrowngames #OneMoreExperiment_Game #ControlTheElements #puzzleplatformer #indiegame #portallike #portalstyled #indiepuzzler
If Time is paused for any Actor that uses my #UnrealEngine5 Time Control system, all of their SFX also automatically pause.
I can put Actors into Time Groups. In this example the Parent Time Source for "Gameplay" is paused, so 'everything' pauses.
This tweet from a mutual got my optimization psychopathy going.
I made Nodes to combine functionality for better aesthetics, variety, & (hopefully) performance.
Details & Benchmark in reply!
🕵️♂️ Shi’s Transmission: Shadows Never Rest In Twilight Wars, every mission is a test of your strategy, every agent a weapon in your arsenal. 🎮 Take control. Wishlist Twilight Wars on Steam: https://store.steampowered.com/app/1396540/Twilight_Wars/
Experimenting with Screen Shake and vibration causing Mega Man to loose some footing.
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