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10 days ago

The JumpPad is Back and has been given a new design!

here you can see all the attempts i have made and on the top left is the final result (as an attachment also the old version of course). what do you think of the new design?


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1/3 New Menu´s and Animation + script reduced to one quarter (1/4). this is the first of three contributions.

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

3/3 Font revision and the announcement. this is the last of three contributions.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

in this post i will explain why development has stalled and what the current status and plans for the future are.

(Enclosed I add the logos from new to old)

Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

I'm already starting to slowly update the designs. (I'll get to do the same with Steam, but Steam has a lot more images in different sizes). Yay...)