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17
2 years ago

The last part of the Combat Animation trailer

Headphones improve the listening experience.

now all I need is the combat




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While playing through levels I found out that because of a 60 pixel size increase level 4 was soft locked.

One of the more visual fixes done this week.

I Almost forgot I made this months ago.

I Thought Sonic would never return to #FanArtFriday!

WishIspentmoretimeonsounddesign

Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.

Red / FanArt

I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

Joltober Day 30 - #Witch

I'm Back with Explosions, Lightining and Fire.

Now I'm going to need a lot of testing.

Fixes and more levels, I don't think we've been here in awhile.

Unless something else needs fixing the Mini-Boss type enemy should be next.

this one is dedicated to my haters

: Aseprite

: Zughy 32

First update of the year, Aardvark MiniBoss that I was talking about a few weeks ago.

I'm planning to have a more complex attack pattern for this enemy, I'm about halfway done.