Loading...
17
2 years ago

The last part of the Combat Animation trailer

Headphones improve the listening experience.

now all I need is the combat




0 comments

Loading...

Next up

Now I need to test a few underground levels, if you like this design it'd be nice if you could Click Here to give it a view.

I Want the player to have a few more options for combat, power/charge attacks.

This animation was a lot of random ideas, I might need to separate it next time I do something like that.

I'm Back with Explosions, Lightining and Fire.

Now I'm going to need a lot of testing.

Joltober Day 30 - #Witch

Alright! Cool down period has finished, now for the second round.

So Click Here if you think this looks good.

This one is a little different it has more space in an attempt to ease visual information and collision trouble.

this one is dedicated to my haters

: Aseprite

: Zughy 32

Okay it's time for creative stuff again, and just in time for #WIPWednesday

Been working on this all week.

Now this one assuming anyone remembers the last post was designed completely different. I Don't know if that's a good thing just Click Here if you know it is.

โ‹†. ๐™š หšAbby Fan Art ๐ŸฅŠโ‹†. ๐™š || 60x80 px. artwork made in PyxelEdit โœงห™โŠน #pixelart #fanart

Here we have round 3 the final round, now for the second to last time Click Here if you like this level.

Level 11 Is a more open design, it's supposed to be a calm before the difficult stuff.