Hey everyone! I am back with another update to The Lost Souls prototype with 1.1.1!
First off I have picked to call it a sandbox as it is mainly a test ground after all for me to learn and see what I need to do for the main game!
Things New!
I'm going to quickly go over the new things I have added!
First thing new doors! I thought it was about time I added custom doors to the game!
Controller support for PlayStation & Xbox controllers, they should hopefully work, please let me know if they do as it's a lil accessibility feature I would like to be in the game.
Changes!
It has been a lil messy with tweaking the AI but I think I have got it working smoother again!
The controls part of the menu now has a drop down that should give you a list of all of the controls in the game, even ones not in use yet I will admit. It has all of them for Xbox, mouse and keyboard, PlayStation. I managed to get the UI to also show the right input menu for the controls in use, the controls should switch instantly when you touch a different device.
Sorry for rushing this a lil! I wanted to make sure I released notes with the update and I am a lil ill currently.
Thank you for reading and I will see you all next update!
Next up
Path of Kami: The Evolution of the Lore
Update 2.627
New challenges & new effects!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Alone Together....
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
it happens
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area
0 comments