Game
Phantomverse RECODED

2 months ago

The main part of the game is 5-6% completed, and there are 10 out of 45 waves already finished. Expect the game to come out in a month or two at this rate That's honestly fast though, mind you I made those waves in mere minutes




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Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO

(Also neutral dango got a redesign)

There's nothing to look at for now, but today is the first day of development. . .

The update might be saved

I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old

(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)

Lowkey I kinda don't care abt coding anymore lol๐Ÿ’€

Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system

'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.

New badge button + Game over screen

More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.

Game is now in full development until February