Next up
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
Be sure not to break any of his belongings. He gets very angry when you do.
Just a regular development screenshot. Nothing to see here.
Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.
Trophies are now implemented :)
itwasalwayshim
No-clipping mechanic
Added proper window jumping and swearing when the Neighbor is in hunt mode
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