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Game
Hello Neighbor: Hidden Spirits
2 years ago

WIP title screen "play" animation




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The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Just a regular development screenshot. Nothing to see here.

In the next update, you can expect to find loads of secrets and... lore????? >:)

Added proper window jumping and swearing when the Neighbor is in hunt mode

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

Trophies are now implemented :)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.