Game
A Nightmare at Chuck E Cheese's


2 years ago

The new building layout


On the left is the original map, and on the right is a rough prototype of what the ANACEC map is going to look like. The office is at the bottom, and (most) characters come from the top left.

As you can (hopefully) see, the map keeps the trident formation present in the original, now with a lot more branches to make things a bit less cramped.



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Not for this game, but I'm gonna post this here.

It's a cast for a scrapped FNACE game of mine called FNACEC: The Final Days.

It's based off of Non-RoXo CEC, so don't expect them to appear in this game... at least not in their current form.

Minnie camera renders not final

Added some more cameras, with there being some others I'm still debating using.

Don't worry, this isn't gonna ruin the game balance or anything. Each camera's gonna be important for one reason or another, so choose wisely when shutting one off.

Here's 2 new camera pictures + a replacement for the previous prize corner picture. Hopefully you guys agree that this new prize corner looks way better.

Holy crap, there's 12 people here now. I know that's not a lot, but I'm still suprised people are interested in something this obscure / specific. I can't thank you guys enough for taking interest in my little Chonky Cheddar experience.

Can't wait to edit this to be red (For real though, why is she red in this game?)

Smile for me

Replaced the old power system I had by stealing borrowing the way Onaf2 / Fnaf3 did it, which feels way better.

Also I did the Onaf2 thing with turning off the lights. The two characters I have in mind right now who are gonna use it are God and Pete.

Custom Night Demo plans (Explaination + Character list)

These renders are such a pain to work with