Game
A Nightmare at Chuck E Cheese's


2 years ago

The new building layout


On the left is the original map, and on the right is a rough prototype of what the ANACEC map is going to look like. The office is at the bottom, and (most) characters come from the top left.

As you can (hopefully) see, the map keeps the trident formation present in the original, now with a lot more branches to make things a bit less cramped.



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I'm just doing whatever this month

I'm too tired to make a full-on article for this, but here's some previews of what I've been working on

ANACEC Mega Devlog #4

Have some PNMinnie lines, on the house (voiced by me)

Remade the One Night at Springtrap's office and none of you were able to stop me in time (i'll add the plushies later dw)

Here's 2 new camera pictures + a replacement for the previous prize corner picture. Hopefully you guys agree that this new prize corner looks way better.

I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

ANACEC Mega Devlog #5

Release Plans For ANACEC

Replaced those Fnati 2: Magic Kingdom cameras I was using.

As much as I like those camera renders, the purple coloring contrasted too much with the orangey-green color scheme of the other cameras.