Game
A Nightmare at Chuck E Cheese's


2 years ago

The new building layout


On the left is the original map, and on the right is a rough prototype of what the ANACEC map is going to look like. The office is at the bottom, and (most) characters come from the top left.

As you can (hopefully) see, the map keeps the trident formation present in the original, now with a lot more branches to make things a bit less cramped.



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Just saw the Fnaf 2 Movie and I genuinely don't get why people hate this thing so much. I actually enjoyed it a lot, and I'm an extremely jaded fnaf fan.

I think these are all the mechanics I'm gonna include outside of a couple character exclusive ones (and probably the power-outtage but IDk where to put a big lever yet)

Release Plans For ANACEC

ANACEC Mega Devlog #4

I blinked during a composition class while dead-tired a month back and I saw this thingm (remade roughly from memory).

I mean, there's no way I don't put her in this game, right?

Not for this game, but I'm gonna post this here.

It's a cast for a scrapped FNACE game of mine called FNACEC: The Final Days.

It's based off of Non-RoXo CEC, so don't expect them to appear in this game... at least not in their current form.

Replaced those Fnati 2: Magic Kingdom cameras I was using.

As much as I like those camera renders, the purple coloring contrasted too much with the orangey-green color scheme of the other cameras.

Remade the One Night at Springtrap's office and none of you were able to stop me in time (i'll add the plushies later dw)

Here's 2 new camera pictures + a replacement for the previous prize corner picture. Hopefully you guys agree that this new prize corner looks way better.

Can't wait to edit this to be red (For real though, why is she red in this game?)