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Soul OPs: RETRO Boss Rush ANNIVERSARY



12 hours ago

The new collab character, an interesting weapon it has (inspired by soul ops 2 lmao), and some passives the second new boss has.




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The upcoming bugfix update is exactly halfway finished. There were 18 bugfixes to be made and 9 are fixed so far. Don't expect any real content to come with this though, just fixes

Oh yea, about hardmode, its ACTUALLY kinda retro, there's some ancient ball knowledge spread through-out the game... the game's probably gonna get this far somewhere in 2026 idk

random post so i dont look like i havent thought of this game for a while [read article]

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)

THIS is why playtesting is important

The demo is almost finished now, final boss of the demo is here yayyyy (i love this redesign sm not to self-glaze)

Hey guys, for the people who know how to deal with their save files, there's an unstable build of the game I just released that needs some playtesting. It has a lot of bugfixes, but I just wanna see if saving works without as much issues.

Im thinking of making decayed7 a chase wave (like the first apoc pain encounter) but instead of focusing on attacks its just mechanic hell with a bunch of buttons and stuff

I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old

(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)

Oh yeaaa i forgot to add the method to get Icicle Dango so for my newbies here's the method (on the bottom)