Game
34DOOM - La 34ème DOOMension
3 years ago

The RC5 update is out! Small changes, but what changes!

- Level 7 now uses real moving platforms!
- Raised up the jump height to make it a bit less difficult for non-platform players!

Only available in the mod-file-only download.




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The player sprite has been redesigned to look a bit more gender-neutral and less like a specific kid with a red cap... I tried to make it possible to change their pajama's colors but, while it actually works, colors don't translate in transformations.

The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !

Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^

Progressive/dubstep gun has been massively updated!

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

A new map completed, based on the flat of my childhood which comes very often in my own dreams.

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

Just to show something else than just pics this time, here's a showcase of all the effects made so far.