Yes, the rebrand I've been talking about the last 8 months is FINALLY here. I know I said I'd probably rebrand towards the end of BBMV v2.0's development, but I was experimenting with logos and though I'd just do it now. I now go by hinekikomori, or eleven01 Software.
PlugSock-et had a good run, it was nice, but I kinda grew out of it and wanted to make things more personal to me rather than have a mascot of sorts.
I'm really happy with the new look, the logo and banner turned out amazing. I'll give Itch the same makeover very soon.
Slight update on BBMV, v2.0 is still being made, I'm quite busy at the moment, so I've stuck with developing it on and off for now. It's still looking very promising but is definitely a bit rough in some places. Among other optimizations, such as with the 4 exits, and additions, such as the Yellow Door Lock, Tape and Big Ol' Boots being added, the BSODA now functions as it does in the original game, which is a MASSIVE win. Currently, I'm remeasuring the map to have some rooms look closer to the original game. The game is REALLY starting to push the limits of the RPG Maker engine though, with the eventing causing a quite a bit of lag. However it's nothing completely gamebreaking, the game is still completely playable despite, for example, the game having frame drops when Baldi moves because his detection range has to be set to a specific number or he won't be able to find his way to the player in some places. However, things could change in the future as the game is closer to finished, for better or for worse.
Anyway, I hope you guys are excited as always and are pleased with the rebrand. I'll check in again sometime!
- Tyler
























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