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This is the dev diary from this year, January
Yes, ladies and gentlemen its that most delightful place you all wish you could visit. The sewers! Wether you fancy a romantic picnic or a relaxing evening walk, the delightful scenery of the sewers has got you covered.
Alpha Version of the Apothecary Levels. Some jank is to be expected.
Timestamps:
Dialog System : 0:14
Gathering Hidden Items: 02:26
Nightclub: 05:44
Minor Fire Fight: 06:44
Entering the church: 11:56
Exclusion Zone : 14:00
After some technical issues I got helped with by helpful members of the community, here are some impressions of the industrial area for Spectre. Some inverted text will get fixed later on.
Alpha tests, slow but steady progress ... still here! :)
Feel free to read whats new.
This is the dev log for Shavra from March.
A short summary of earlier version of Shavra, including screenshots to give you an impression where this game came from and what I aim to do with it.
This is the dev diary for this project from February
New custom hair and face textures for spectre.
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