
Next up
Rainy Day
Made a new fog system for my game give me your thoughts
after a few months here is some short very early footage of gunplay for my silent hill and resident evil inspired horrror game just to let those know everything shown in this footage is very early and some things will not be in the final result
the homestretch (final devlog) #WIPWednesday
Progress is finally being made!!!
A first look at the eerie Dead Forest in Lobo. To navigate the thick, cursed fog, you’ll need to find and light ancient lanterns—but beware… the trees aren’t the only things that are dead.
The Complex
I know its been a while since ive posted progress about my personal game but I have been experimenting with envioremntal design and made this very much inspired by Unrecord in Unreal Egine 5.4
A prisoner to the mind
Chiaki Nanami!
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