Next up
I'm continuing to make good progress. I've only got one room left to make, the shop. Also, arj0n fixed the perspective in my kitchen, so I'll be using that. I plan to add dithering to the backgrounds. But I'm going to leave that until last.
I've done quite a bit since my last update.
Finished the character sprites, room objects, game logo, and my brother's nearly finished with the inventory items.
Next I need to edit the menu sprites, fix inventory icons, improve backgrounds, and beta test.
​This week I finished spellchecking the script, and I'm now alpha testing.
I've fixed a few minor problems already, a missing hint here, a bigger clickable area there. I also added an additional puzzle.
Next week is the beta testing phase.
I've been finishing off the objects in the rooms. There's only two objects left to do now, as well as the game's logo.
After that I've got to sort out the menu icons and the inventory icons.
I plan to take the weekend off though, so I'll do them later.
This week has been all about improving the artwork for the rooms. I've been adding objects, shadows, and foregrounds, among other things.
The game looks way prettier now.
I've made all of the rooms, and I'm now working on the sprites. Today I refined the front-facing pose for Crepe, and then made all of the other poses that I use throughout the game. So unless I decide to refine her a bit more, she's essentially complete.
Well I can safely say that I won't be making that deadline I had set for myself.
That being said, the backgrounds are really starting to come along. You gotta love good old Deluxe Paint.
Made the sprites for the Landlord, Farmer, and Drunk.
I think they could use a bit more improvement before I make the few animations that they have. I also still have two more characters to draw out.
I think I'll slow down and take it a bit easier though.
I made these backgrounds and the new Crepe sprite in a bit of a rush. Because I want to get it all done as quickly as possible. I will be refining all of the artwork once it's done. Adding shading and dithering and such.
I've updated the game pages and uploaded a trailer announcing my game's release date.
My brother put the trailer together, and I think he did a brilliant job at it.
The release date by the way is the 28th of November.













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