
The start of questing is now in! Very basic, but it should be able to do all sorts of quests. Need to get the quest log/tracker and quest reward sections in next.
Next up
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev
Memora Wanderer Title Screen Progress!
I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.
Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!
The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.
Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.
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