You know the saying, behind every great game there’s a great story, so I decided to tell you ours, please check my blog where I tell how I met the team behind this creation and how we manage to get to our first build.
Next up
US$ 1 mega-sale to help me fund Steam publishing: https://dougwebgames.itch.io/idle-space-miner-2
First, above all else, I want to thank each and everyone of you that helped and supported Idle Space Miner development. I have a lot to address to the few and awesome supporters soon, but for now I just want to show you a little bit of what is comming...
Ever fancied yourself a bird on a mission? Well, strap on your wings (virtually, of course) and soar through procedurally generated scenarios, dodging cats with cat-titude and bats with...well, battiness! https://gamejolt.com/games/pidgeourney/884424
So, a new game is comming, after working hard on my day job, gathering experience and resources, I started developing a story-driven ARPG. Things are moving fast and I'll bring more news during next week, for now I just want to hype you up a little bit ;)
We are under attack!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.
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