Next up
Trying to improve the combat part of my game a little bit- If you hold down your attack button, and time it properly, you'll be able to deal twice as much damage, though it is a bit more difficult to time it properly while aiming, so it's up to you!~
It's been awhile since the last update here, but progress on #TwleveSlotSaloon hasn't slowed down at all! A four hour demo is nearly ready, and is currently being playtested and polished.
This week, I've been working on adding new tools to my game's battle system. I really like how enemies look in the game, and I hope I'm able to make more soon!
Happy Video Game Day! ๐ฎ
Celebrate by completing our quests!
(They'll be in your quest log until September 19th.)
Here's some of the sprite animations I made for my game! I put a lot of effort into them, and really wanted to show them off- ๐จ๐
@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!
Set sail to the shop and collect 'em all! https://gamejolt.com/#shop
Been working on alot of puzzles and systems for my game #TwelveSlotSaloon
Mainly just making sure that the systems work, and multiplayer doesn't absolutely destroy it-
(Making the game multiplayer was a mistake, but I wouldn't have it any other way.)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I've had to learn while making this game that not everything has to be perfect. If I stopped to make sure every last little detail was perfect, I'd never get anything done. (โยดโก`โ) ANYWAY- I remade the main character's overworld sprites.
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