I've gotten a lot of comments about a particular screenshot, and I can see the issue :/
I desperately tried my best to re-create what night-vision looks like, which in Cycles can be pretty difficult. Traditional night-vision of up-close objects will usually look very bright, and that was what I went for. I never really thought the lighting in the original game made much sense, as shadows inexplicably sat on the fronts, sides, and backs of both the animatronics and the environments.
Anyway, excuses excuses!
I'll be fixing this and it'll probably take an extra day to complete. But I think it's definitely worth it. The cameras are a big part of the game, they deserve treatment if they need it!
Next up
FNAC Youtooz merch reveal! LONG CANDY
twins
Can't believe this happened 10 years ago
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
The whole squad is here!
Interested? Follow me!
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar ๐ For @ManutkArt ![]()
's #ThreeColorsChallenge!














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