I've gotten a lot of comments about a particular screenshot, and I can see the issue :/
I desperately tried my best to re-create what night-vision looks like, which in Cycles can be pretty difficult. Traditional night-vision of up-close objects will usually look very bright, and that was what I went for. I never really thought the lighting in the original game made much sense, as shadows inexplicably sat on the fronts, sides, and backs of both the animatronics and the environments.
Anyway, excuses excuses!
I'll be fixing this and it'll probably take an extra day to complete. But I think it's definitely worth it. The cameras are a big part of the game, they deserve treatment if they need it!
Next up
twins
Can't believe this happened 10 years ago
FNAC Youtooz merch reveal! LONG CANDY
Smile! Here, take some happy pills! โจ๐ #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
A Shiny Mega Gengar ๐ For @ManutkArt ![]()
's #ThreeColorsChallenge!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Regional Bulbasaur. #Pokemon














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