I've gotten a lot of comments about a particular screenshot, and I can see the issue :/
I desperately tried my best to re-create what night-vision looks like, which in Cycles can be pretty difficult. Traditional night-vision of up-close objects will usually look very bright, and that was what I went for. I never really thought the lighting in the original game made much sense, as shadows inexplicably sat on the fronts, sides, and backs of both the animatronics and the environments.
Anyway, excuses excuses!
I'll be fixing this and it'll probably take an extra day to complete. But I think it's definitely worth it. The cameras are a big part of the game, they deserve treatment if they need it!
Next up
FNAC Youtooz merch reveal! LONG CANDY
twins
Chiaki Nanami!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Terraria
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Alone Together....
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