I've gotten a lot of comments about a particular screenshot, and I can see the issue :/
I desperately tried my best to re-create what night-vision looks like, which in Cycles can be pretty difficult. Traditional night-vision of up-close objects will usually look very bright, and that was what I went for. I never really thought the lighting in the original game made much sense, as shadows inexplicably sat on the fronts, sides, and backs of both the animatronics and the environments.
Anyway, excuses excuses!
I'll be fixing this and it'll probably take an extra day to complete. But I think it's definitely worth it. The cameras are a big part of the game, they deserve treatment if they need it!
Next up
twins
FNAC Youtooz merch reveal! LONG CANDY
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
Just a Pico sprite
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Update 2.627
New challenges & new effects!
Regional Bulbasaur. #Pokemon
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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