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Done jagge,
2 years ago

The weapon change works perfectly, I need to do more tests and add more weapons and enemies so it doesn't become repetitive in a certain way

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This weapon breaks the game, so far the most powerful weapon in the game, I need an idea to balance the weapon, either lower the damage or increase the enemies' health #IndieGame #GameDev #IndieDev #Games #Gamer #Indie #PixelArtist #PixelArt

Esteban already needed animation, so why not do them right now, wait for more news from An Allegory later

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New software!

I finally bought Aseprite and I see there are so many features that will help me create better art. Right now I'm practicing with some random art.

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Elisa's icons was the funniest to draw, lol

I loved it! X3

I'm adding a counter, the coin system doesn't stay with the game so don't save, only play if you want a weapon skin

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Both of these images are from different points in development for our action adventure game Usual June! The first one is more recent, though we've done even more to build out the world, and the second is from a couple of years ago

https://store.steampowered.com/app/2702430/Usual_June/

How beautiful my little Teishō looks, with all kinds of weapons he will shoot everyone who wants to dominate the moon

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I'm working on the menu, the project is progressing quite quickly and the experiments carried out at the moment give good results.

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There are still a few bugs, but the new mode is in production! demo : https://gamejolt.com/games/battlesimulator/862134

It was definitely a good year for #ReunionFate. It went from a small project to one that has taken me a year of my life to complete, and there's still more to do. Hopefully, I'll finish it this year

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