Next up
Here's a couple screenshots of the new enemy I will be adding in for the next update. It is called Convinced Microwave. I am preparing Convinced Microwave for texturing. I will post progress of that later today lads
I couldn't get substance painter to work properly yesterday after updating it. I did resolve that issue today and here is the final product of Convinced Microwave. I now have to work on Rigging, Animation, Sound Design, and AI Functionality.
I am changing so much with the new Soulment update. There are 3 modes which one makes the easter egg obsolete as the climax to the egg is fighting AE. One mode is dedicated to fighting bosses called Trials. I'll get into detail later
Since I do not have much work days next week I can invest more time into Soulment. This is the player model which is a walking set of armor called Inimical of Honesty.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
So here's the first of the zodiac signs i will make for the next weeks.
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.













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