Next up
I couldn't get substance painter to work properly yesterday after updating it. I did resolve that issue today and here is the final product of Convinced Microwave. I now have to work on Rigging, Animation, Sound Design, and AI Functionality.
Here's a couple screenshots of the new enemy I will be adding in for the next update. It is called Convinced Microwave. I am preparing Convinced Microwave for texturing. I will post progress of that later today lads
Since I do not have much work days next week I can invest more time into Soulment. This is the player model which is a walking set of armor called Inimical of Honesty.
I am changing so much with the new Soulment update. There are 3 modes which one makes the easter egg obsolete as the climax to the egg is fighting AE. One mode is dedicated to fighting bosses called Trials. I'll get into detail later
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
NEW AWP DESIGN !













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