Next up
Already got the Idea down for the boss!
Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay
Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm
But yeah I managed to create it!
There's actually a reason why I did it this way than doing the standard way of doin it
bless the file extention
I wonder the same thing too Kai
Capri Sun captain
Well... I did it, kinda
Error: fucks not found
How it feels outside currently
Reworkin Enemy Movement AI a bit, I might have it in a way that different enemies might actually have specific moving patterns/behaviors, like one I might be thinkin of is the enemies might run away from you if you have a high level like in Earthbound
Fortress of trust issues
New rage attak for the boss
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