Game
Pokemon: Grimm Eclipse
5 years ago

There's been a pretty big change of plans today. I've finally decided that PDSK and RMXP weren't the ideal tools to develop, and I'm now trying to start with a clean Unity project. There is a lot more work to be done, but I'm going faster, so we'll see!




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Working on some FX for my latest game :3

Look who's there! The entire Yang family, from Burnindwurm to Blazemini, going through Scaldamender.

One last drawing and the Yin/Yang duo will be done!

A wild Burnindwurm appears!

Slowly getting back to drawing, this little guy will be Yang's signature pokemon, representing the Yang and thus, paired with the pokemon representing Yin

Hey everyone, I've been working lately! I've taken a big step, now attacks work, damage is inflicted and Pokemons can get K.O

So as usual, one step done, another to go. In this case, fixing a slight bug and managing the replacement of Pokemons

Working on the UI / Animation of the BattleEngine, it's going pretty well! Here shown the start of a fight, including a special form from Bulbasaur to Squirtle!

Do not mind the floating status and gender, the battlebars are unfortunately buggy x)

Been working on the Battle Engine, and I'm proud to say that we can now choose an attack and a target for every ally Pokemon on the Battlefield. Now I'm off to properly link the resolution of the turn (damages and the like)

What? Burnindwurm is evolving! Congratulations! Your Burnindwurm evolved into Scaldamander!

Not much, but I've reworked the logo a bit. I'm pretty satisfied with how it looks like for now, and I'm seriously considering renaming the project to Pokemon Eclipse. It feels more fitting, less "let's steal the name of the actual RWBY game"

I drew a Dragon / Fire fakemon, inspired by the Yang! Name's Burnindwurm and Scaldamander. It still lacks the third evo, but I'm pretty happy with how it turned out

Hey there!

Admittedly, it's been a while, and there hasn't been much progress. Have a little revamped Blake, and more details in the article.