1 year ago

There was a book I liked to read as a child, all I remember it's that it was about a #witch and some dragons.

So I drew this prompt with the inspiration of that book.

(This time I got time to make decent art! But it's 2:25AM... Was it worth it?)




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New update & Game's ROM now avaliable to download!

- Added title cards & bug fixes.

You can now download the ROM file of the game and play it locally through an emulator!

Read article for more instructions

Experimenting with something!

Instead of just jumping above enemies and killing them instantly, you simply get above them and you get to pick how you want to use them (jump or jump higher basically)

I will take a while working in this idea though...

Development flow is at max speed! I'm confident that I'm finally getting closer at properly finishing working on the Demo!

- Remaking the 1st level (W.I.P)

- Repurposed medals to be the end goal for levels

- End level screen (W.I.P)

- And more! Read

Level title cards!

When you start a level, you are met with a title card instead of being teleported to the level right away.

For now it only says the name of the level, but I'm planning to add more stuff like indicating if you collected the medal there

"Spiraling fox"

spiral, swirl, whatever same thing

Procreate brush used: "Scallop"

I put the new feature to the test, and it plays horrendous

So I might only apply this new mechanic to only specific enemies in specific areas or a specific object just for this.

But I'll give another shot at making this play better, otherwise...

Remaking the first level! (Tile set not final)

Some of the feedback I got previously pointed out that the current level design felt too boring/empty, so now I'll remake the existing levels and change some aspects of the overall level design of the game.

Wanted to try adding a small feature, it ended up turning into a death battle against bugs that kept getting more bugged after every fix (it was like cutting hydra heads)

The game also crashed a few times... but it's stable now!

The MANY changes I did

Decorated the level + extended it just a tiny bit. Also added more bird enemies to balance with the many mice enemies in the level

Still going to make more changes to the level (all of those checkerboard tiles at the start might not be visually appealing)

Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )