



Things are slowly coming along, the world is expanding as I try to bring life to it. Speaking of which, we now have a second programmer on the project so hopefully improvements will now come faster.
Next up
I've been working on getting you guys a playable release of Abyssal Monarch and decided to create a road map.
https://trello.com/b/XqZGuWQb/abyssal-monarch
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
A sneak peek at the new OST, can you guess what this song will be used for? π€
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Respect (Only TLOZ Players Will Understand)
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