
Things cleared up a bit - as for my code skills:)
But not for code itself :D ITS A MESS i must say. But weirdly... progress is going swell. Slowly but steady.
What i have atm. walking (obv :D ) items generation, loot, working on using, wearing them.
Next up
its what im working on atm: A little more info :) Its a c64 game, roguelite, I was pondering about to make pure roguelike, but since im fresh in c64 game dev and have to learn a lot, ive decided ill go a bit easier way. So here i am :)
So.. anyone interested to make some extreme low 21px h anims ? :D ( as you should, but you dont see... 2 knights... fighting :) )
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Runestones: from concept to in-game model🗿
The whole squad is here!
Interested? Follow me!
Terraria
I worked so hard to get all four of them to the end safely, but then...
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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