7 years ago

Things cleared up a bit - as for my code skills:)
But not for code itself :D ITS A MESS i must say. But weirdly... progress is going swell. Slowly but steady.
What i have atm. walking (obv :D ) items generation, loot, working on using, wearing them.




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So.. anyone interested to make some extreme low 21px h anims ? :D ( as you should, but you dont see... 2 knights... fighting :) )

its what im working on atm: A little more info :) Its a c64 game, roguelite, I was pondering about to make pure roguelike, but since im fresh in c64 game dev and have to learn a lot, ive decided ill go a bit easier way. So here i am :)

Successful landing

#screenshotsaturday

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack