7 years ago

Things cleared up a bit - as for my code skills:)
But not for code itself :D ITS A MESS i must say. But weirdly... progress is going swell. Slowly but steady.
What i have atm. walking (obv :D ) items generation, loot, working on using, wearing them.




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its what im working on atm: A little more info :) Its a c64 game, roguelite, I was pondering about to make pure roguelike, but since im fresh in c64 game dev and have to learn a lot, ive decided ill go a bit easier way. So here i am :)

So.. anyone interested to make some extreme low 21px h anims ? :D ( as you should, but you dont see... 2 knights... fighting :) )

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

brung back my old oc plus a new one

...they don`t have names yet tho

Regional Bulbasaur. #Pokemon

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM