Since I created the concept of the game and its beginnings until now, many things have changed, character design, their names, among others. After that, when the characters and the map began to be modeled, I began to see things that if or should go in the game to to be able to create a lore or for the game to be seen in aesthetics such as emboldening sounds, good atmosphere among others and the truth up to this point things have changed a lot for the game and what the game has for now is:
surround and ambient sounds
a decent environment
decent lighting
voice actors
kinematics
semi-free mobility
minigames after each night
and an ending
on top of that I had to rule out things like
various cinematics
animations of each character
custom night
among others
In a few words, the game, with everything that has been discarded, is still ambitious, especially for me, since for being the first game I've made, it's enormous in those aspects and I'm proud of that, but I hope the game comes out in this year and at least get a trailer for it.
That's today's report. I hope it works for you. Until then, see you next door.
0 comments