Things that changed since the last update:
Moved office, main menu, etc. to far away from the command blocks to avoid performance issues; Redesigned the main menu to fit the "screens"/sprites better
Implemented Options in the main menu, it has 3 settings at the moment; A button to "quit" from Minecraft in the main menu may be added
(not sure if this will stay since it uses something to crash minecraft to quit)
Changed how the "screens" are rendered from "Point" to "Bilinear"
(might need to check in fullscreen to see the difference, also ignore the other texts)
Adapted the Game Over screen to work with my "screens" system, now the static can fade like in FNaC R
Door buttons now use custom made sprites; Door textures now have the caution text but in Minecraft style
Phone Call 1 now has working subtitles
(não foram traduzidas ainda)
Now the ticket booth door animation should play on low-end devices; Fixed the ticket booth window not having a proper reflection effect
Candy's AI now has timers for moving, patience and attacking, Candy can go back to stage but can't attack yet
and more..
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