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91
4 years ago

This is my 4th ? devlog/show off of Planet E.2G.56.PA or Planet E2PA for short


So a lot has changed and a lot of thigs were reworked:

  1. I added a localization system (because i like everyone no mater where they live).

  2. I reworked the world system (before the rework, we generated a random Perlin noise and made a world from it we never saved the world data anywhere meaning saving and properly loading could not be done with the rework we now save the seed in the world folder register file (its a file that registers the folder path as a world path in game) and from that we can reload the terrain).

  3. We have a Day/Night cycle system

  4. We have a base building system

  5. New crafting recipes

  6. I added a loading screen

  7. I also added a menu

  8. I also have been experimenting with a new pixel art look as you can see in the video, but i am unsure of this change if you think the game would look better with pixel art or Original look please tell

and that is all that i have done. thank you for reading



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Development of the Fractured Balance Demo is coming along very well, Achievements and stats have already been integrated for steam, it will take bit for them to come to game jolt as I would like to perfect the stat syncing system. https://store.steampowered.com/app/3376920/Fractured_Balance/

The full timelapse of me transforming the default Game Jolt Unity API UI into something that fits into my game here: https://youtu.be/12zvMBBbJgA

I worked some more on the visual identity of Fractured Balance and here is the final result. I decided to go for a multi-layer parallax back and foreground Hollow Knight Style. Wishlist on Steam if you want to play this version: https://store.steampowered.com/app/3376920

Dream looks like Shane Dawson ngl

Subnautica 2 was announced to be released on Steam within 2025.

https://store.steampowered.com/app/1962700/Subnautica_2/

very good children music YouTube

You can play it here: https://store.steampowered.com/app/3376920/Fractured_Balance

I’d love to hear your thoughts — whether it’s suggestions, feedback on mechanics, or ideas for improvements. Feel free to share them in the forums or comments. Every bit of input helps make the game better!

I have been running experiments on how Fractured Balance can improve it's feel and look by adding a background and foreground, and this here is the first draft of the experiment

Added a day and night cycle into my game. I can also send messages from the server directly to the player's chat. #gamedev #anime #mmorpg #unity3d #madewithunity #vroid #indiegame #indiedev

I have been working ALOT and here is what I have done have: