Game
Caesura - Sparkles of Lie



2 years ago

This is my ScreenshotSaturday from my action rpg Caesura




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A quick viewport glimp of the "dream team" facing the unknown...

A quick preview of an icy in progress dungeon

Back after Unity troubles with Nvidia drivers. A Unity screenshot of a place I am slowly working on: the place Caesura sword was forged.

Happiest Day

Working on a portal effect to some other dimension to slow down monsters. Weird things emerge from few variables, remind me of emerging things from real life or in Game of Life simulations. #screenshotsaturday #indiegame #saturdayvibes #gamedev

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

A lot of artworks are made on paper with watercolor. Clipping drawings in Krita is laborious and would need to spend time on it.

Let me know if you like watercolor stylish games.

Working on Caesura's "helping" sword soul integration, prompt etc and some icy areas...it needs more work

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Honestly, do you know dozens of games where the pause menu is the final boss arena, in wich you balance sound volume and add and remove local players by moving cut stones ???