The game is called Mementos, and it's about collecting items from your childhood in a broken world of imagination and dreams. At least that's what it will be about when I learn to code it, lol.
The mechanic ripped straight from OoT, my favorite Zelda game, where you drop your sword and turn into a child is pivotal to the gameplay. When you're big, you can use the sword to defend yourself, but as a small lil' guy, you have to get creative and use whatever resources are at your disposal to get to where you need to be. And of course, all the goodies only appear when you let your guard down.
This is the first time I'm sowing it off to the world at large. Hoping to have a playable prototype by the end of summer. What do you think?
0 comments