
This is the result of tonight's stream. I control an overlay effect using a dashboard running on my tablet. Everything made in Godot!
If you want to see more, join me on twitch: https://www.twitch.tv/mreliptik
Checkout the sources: https://github.com/MrEliptik/godot_stream_overlays
Next up
How I added bullet time to my game Hyperslice
Might have went a little overboard with the bullet amount on this enemy 😅
How I modified sounds in my game to evoque specific feelings in my game Hyperslice
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
I'm testing making Hyperslice more bullet hellish and it feels good 👀 Try the demo on Steam https://s.team/a/2977820
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
The snake enemy is starting to be pretty cool! Can't be sliced when too long, regrows when cut or splits into two enemies 😎
Try Hyperslice on Steam: https://s.team/a/2977820/
This is a modified Bouncer, dropping delayed bullets as it moves. I think it's going to be a super cool enemy for Hyperslice
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
How I turned a bug into a feature in my game Hyperslice
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