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Evolution of the Early Menus
1st Screenshot - Two weeks into development.
2nd Screenshot - Around the same week of the 1st, Just a few days after.
3rd Screenshot - Two weeks later from the 2nd screenshot.
4th Screenshot - Around three weeks after the 3rd.
More progress was made recently. The resident seemed to enjoy decorating
Welp, We had a good run. But i think it's time to let go of 2.0 and move on to better things in life.
Enemies can't see you from behind anymore.
Now we can sneak around!
And wish me luck for Granny and Grandpa's AI, i am trying to add the 5 days script to them.
A Lovely Night At Sea
!!! This is Early Alpha V0.6, I already made a V0.5 that beta testers are testing as we speak !!!
In this alpha there is an Outside Area, Interactable Doors and more like that, And Even a Working Main Menu!
This is V0.6 so far...I'm impressed at myself at the changes i made. In V0.7 will be puzzles, more item interactions, maybe doors too and some other things...
i'm still here, just stressed out...
I've been busy with other games and life itself, which is why it's been a bit since i've worked on this.
and because of lighting issues, i don't think a mobile port is possible (unless you want your phone to explode)
i have been stuck on this script for every hour i spent this week... please help
This is the tutorial i am using: https://www.youtube.com/watch?v=7lnb18BhOoA&list=PLby9AfBJLiGIKE…
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