Next up
Remaking and restyling some of the sprites for the inventory. Here's the walkie talkie. In-game usage is being developed. More to come.
Hey all! I'm here with The Town of Persephone's first devlog, showcasing the ability to hide in the grass to escape it.
I am working on sound design as well and it will be awhile before there's sound in the game. Stay tuned for more!
Day 3 of converting a 3.5 Godot project into Godot 4.2
Guess I gotta make a new model and reimport it lmao
Could totally pass as the game's antagonist
Introducing The Town of Persephone! I will try my best to have a devlog every day of its progress until its release. If you'd like to support its development, check out Blockhead 2D as well.
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Experimenting with GUI elements for the inventory slot. The TV will receive a glow, as well.
A new version of Blockhead 2D has been released with new textures and some bug fixes! Enjoy.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
I've been experimenting with 3D rigging and animations lately, so here's one of them. Each owner has 4 items that represent them and each one will become apart of them once gifted by the player. This one is the girl. More to come! Links below.
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