Game
Compositrons
6 years ago

This project is not dead, nor are my others (posts on those shortly). However, an unexpected occurrence meant another project has taken, and continues to take, precedence. Hence the unannounced and continuing hiatus.

More details to come in the future!




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Even more progress on the battle engine (yeah, it's still pretty early on, it isn't really playable yet, but at least the layout is pretty close to done)

...?

Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

The sprite for the "mascot" Compositron of Electron version, Viroking

Overworld Engine screenshot

The current progress on the battle engine (yeah, it's not much)

Compositrons Kooky Version: Issue 2 (TIP: Just because something is small doesn't mean it can't breath fire)

More progress on the battle engine

We are under attack!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).