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Game
Paths of Rage
4 years ago

This project started as me finally trying out what Unreal Engine can do with 2D, but after seeing the nice result of Sprites in a stylized 3D world I decided to start making a side scrolling beat 'em up with this style.
Stay tuned for more updates.




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I upgraded the project to Unreal Engine 5 and this is what a night scene looks like with Lumen enabled

I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA

I added knockback and wall bouncing to my unreal engine Beat 'em up and made a devlog about it :D This is a feature I was really excited about making! https://youtu.be/83IJAuC7kkw

I’m a solo dev making a handcrafted dark fantasy world full of secrets and rich lore. No Lumen, no Nanite—just classic lighting so it runs on your toaster. Love The Witcher, The Last of Us, or Monkey Island? This is for you.

I made a tutorial about 2D Melee Combat in Unreal Engine 5 :D https://youtu.be/JCdRe4kC3FM

"Laboratory" l The Afton's Register Chapter 2 Cinematic Teaser Trailer

Timing a block correctly will stun and slow down the enemy

Been playing around a bit with Sonic in Unreal Engine 5 and took some screenshots. Also made a video about the whole process and showing off some gameplay in semi open world maps. https://youtu.be/93GnBMPo1o4

lol toys (it's 3d lol)

Now that the project is nearing completion, it's fun to look back at how it started. This was me getting the DK Bongos working in Unreal Engine 5 for the first time.