
187
Next up
Timing a block correctly will stun and slow down the enemy
Now that the project is nearing completion, it's fun to look back at how it started. This was me getting the DK Bongos working in Unreal Engine 5 for the first time.
Might still need to adjust some values...
omagaaaDD gd 3d (EXPERIMENT VISUAL 5)
The bull rush will catapult you forward and allow you to break through gates
Trying out lane switches in the actual level for the first time
I upgraded the project to Unreal Engine 5 and this is what a night scene looks like with Lumen enabled
...
I made a tutorial about 2D Melee Combat in Unreal Engine 5 :D https://youtu.be/JCdRe4kC3FM

















2 comments