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374
Game
Paths of Rage
3 years ago

Might still need to adjust some values...




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Timing a block correctly will stun and slow down the enemy

Trying out lane switches in the actual level for the first time

This project started as me finally trying out what Unreal Engine can do with 2D, but after seeing the nice result of Sprites in a stylized 3D world I decided to start making a side scrolling beat 'em up with this style. Stay tuned for more updates.

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

I added special moves, such as an uppercut and slide to my beat 'em up and made a devlog about the process :) https://youtu.be/3lF99tlYfHA

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

The shockwave is activated through the clap sensor on the DK Bongos

I finally got around to adding chain combos to my beat 'em up. Here's a full dev log about the struggles I had with it: https://youtu.be/aFIs2V5eqOg

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I created a spiritual successor to Donkey Kong Jungle Beat in Unreal Engine 5 which can be played with the DK Bongos.

Download it for free:

https://gamejolt.com/games/bullbeat/733478

Full Devlog Video:

https://youtu.be/P1GlOq81TZ4