Game
Tsalagi

27 days ago

This would be hilarious if it weren't so annoying. Copy a block of code from one spot to another and now the wolf runs away from me. No change in navigation target, code is the same, but now it's being repelled instead of attracted I don't get it




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DEMOS ARE NOW AVAILABLE!

If you're a Linux or Windows user, a demo of Guide Dog is now available

Went to a powwow today, which means I got basically nothing else done. But I did fix that oddly specific bug and make the option button a teeny bit more interesting Just need to fix Lucy's vest (tomorrow) and then on to the demo!

Did some rough level work in the cave system. Got the long tunnel, and this one is the first puzzle place (if anyone is familiar with the four stairs/doors puzzle in Paper Mario 2, this is going to be very similar).

Cormac´s shield animation

#pixelart #indiedev #gamedev

Basically just made today a Database day, so here's a screenie of the player talking to the local fisherman

We are back! We haven't been posting for a while since we switched from Unity to Godot, it took us a while to get used to the new engine, we also changed the name of the studio and basically restarted all the development of the game.

Behold my beautiful canoe!

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

Warping between maps is in, as well as map names, bgm between maps, and finally got the Adventurer class their shield!

The wolf is fixed! I repeat, the wolf is fixed! Pathfinding has resumed working! Save box also got a graphic so it's no longer pink. Ꭽ is for ᎭᎵᏏᏅᏓ, or "Save"