Next up
Starting to work on the intro cutscene for SLAY-BELLS ^^
I thought I would send a (really) tiny clip of what the intro is looking like so far! ^^
I've been re-programing a new NPC system into SLAY-BELLS. I feel like this works a lot better, and is a lot more presentable. Also it's easier to work with compared to the previous version.
I feel like I don't give these two much attention, so I wanted to give this ghost duo their own poster ^^
Saving the Lost Ones, a cage at a time 👻
Bub's Big Blowout! Dev Update:
The game is feeling way more polished compared to the SAGE 2023 demo, and feels way more like Bubble Bobble but in 3D! ^^
I'm really proud of how this game is turning out!
Take a look!
Short video on the progress of our game♥
Robo Moxxie Concept
Small dev update: NPCs all have their own name colors now! It's not a huge update, but I feel like it's a nice little detail.
SLAY-BELLS Q&A on twitter: https://x.com/SlayBellsGame/status/1791745494537961915 (If you don't have a twitter, that's ok! I can answer the questions here too! It can be about the game itself, the worlds, the characters, etc. ^^)
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