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Game
TEAM SLAY-BELLS
2 years ago

Thought I'd share a gameplay update on what SLAY-BELLS looks like currently! ^^

(everything is subject to change in the future, as this is from a W.I.P build)




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Added some different camera options in the game for preference!

Added in a new mechanic into TEAM SLAY-BELLS today ^^

This was very fun to get working!

I'm feeling generous today! Here's a little gameplay teaser ^^

#ScreenshotSaturday #GameDev

(Gameplay footage is still W.I.P, things may change between now and the future)

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Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Working great on steam deck!

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Been adding more enemies / characters to the game! Having a lot of fun with these! (still only sharing cropped screenshots for now! I might reveal what the game actually is sooner than expected though if everything goes well!)

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

The game is working great on Steam Deck! I just tried the latest build on it and it stays at a stable 90 for the most part! Though there is one thing causing it to lag down to 70, so im going to look into that, though I think I know what it might be.