Game
FNAF2 - Requiem
2 years ago

Time for another update!


A quick update to where the Beta is right now! The last two months have been spent on swapping out more of the placeholder models with new ones in addition to adding animations and a LOT of sound design to the game.

requiemroadmap-marchupdate.jpg

There's only 1 (maybe 2) more models that need to be swapped out for the Beta release, but more importantly both the first two nights and three days are fully functional with a lot of polish and playtesting between now and a demo.

I plan to drop another update in 2 months. Until then, a small treat.



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"W̶̢̛̹̩͖̹̗͔̖̗̟̜̑̆̎́̈e̷̢̹̘͍̼̿̌́̓̋͋̓̅̆̋̓́̉̓'̴͚̩͉̭̫̣̯̇̎͊͒̿̃r̷̨̮͍̰̫̩̭̙͓̅́̽̐e̸̓́̌͗̉̌̽ ̸̩̤̜̠̲̯̲̞̏̂̏́S̷̀͋̉̄̅̓̃̀̏̊̍͑̈̒ţ̶͚̰̳̱̪͇͑̊̈̾̓ͅį̴̙̫̼̪͙̰̪̦̹̍l̴̩̗̩̭̳̦̻̼̉͊͑̒̑̾͠l̵̑̎̒̊̓̒̄̀͗̚͘͝ ̷̧̢͍̭̠̠̳̞̺̀̒H̵͚̲̯͙̬̞͛̒̈́͑̃͑͂͛̄͋̋͛̆̋̂e̸͕̦͔̙̹̪̗̬͌̊͂͐͑̋͆̏͛̽̋̐r̷̨͊̓͆̓̄͛̑̈́e̸͓̤̅̒̌͠, Quincy"

Announcing my new FNAF fangame,

FNAF 2: Requiem

The alpha phase is just now done, so there's not much to show off at the moment (due to placeholders) but I'll be keeping it up to date as development continues.

Happy Easter! (and short Requiem update)

phantom foxy pixelart

41 minutes

Couldn't finish the project in time for the movie, have a new jumpscare for Mangle instead!

psycho

FNAF: Requiem is Finished!!! Releasing on 3/15

FNAF Requiem - DEMO 0.5.0 Release

The final intended version of the game's demo. Features a large overhaul of how the game is introduced to players, quality of life changes, and new character models by JeffTheHampster.

Last month I showed a small preview of a pre-overhaul post-night section from Evergreen. Here's another one. Some props here are being reused for the new Vault levels. (2022-2023)

Spent all day recording voice lines and doing editing for FNAF2 Requiem today, and accidentally created something hilarious from a crashout that my friend (@ aeswar-official on bsky) recorded for me.

(No, this is not the edit that will be in game XD)