Game
Hubris: A Machine's Halo
6 years ago

Time to vote again!
Each area will have at least:
3 enemies
2 weapons
1 special feature (unique to the area)


  2 votes Voting finished



2 comments

Loading...

Next up

Just completed the main menu, ending screen (based on score), AND the pause menu. Pistol Only Mode grants an additional 100 points to your final score. The Ending screen upgrades at 350 and 500 points. But there is a special reward at 600 points.

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Choose your destiny! The game has been published.

Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Chapter 2 - In Progress

The current world map. Though I suspect I'll use something different in-game.

This and many more things coming. You can see a lot more of what's planned to come in the Discord.

Stamina system is in place. If your unit has a shield, you can set them to "on guard" and they will use stamina to block attacks instead of going directly to their health. Sneak attacking an enemy with an archer is a good way to bypass this. (2 pics)

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)