Next up
Added some basic ray tracing to prevent objects from appearing from behind walls. This made it really slow, so I also made some updates to optimization. Everything's in working order now, and it looks a lot better.
New character drawn by our artist and rendered in ASCII!
Been working on the game's super duper in-depth story, and hammering out the details of how it's revealed throughout the game. Not to toot my own horn or anything, but I think I'm doing a good job.
It's screenshot Saturday!
Another house i made long time ago.
Have a good Boi
Runestones: from concept to in-game model🗿
What you all think










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