Next up
Added some basic ray tracing to prevent objects from appearing from behind walls. This made it really slow, so I also made some updates to optimization. Everything's in working order now, and it looks a lot better.
New character drawn by our artist and rendered in ASCII!
It's screenshot Saturday!
Been working on the game's super duper in-depth story, and hammering out the details of how it's revealed throughout the game. Not to toot my own horn or anything, but I think I'm doing a good job.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I-Buki
Mio-Da!
Ibuki Mioda!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
a drawing I did because I was bored😪. But I love how it turned out.😊
Levels' maps.










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