Game
Project World

2 years ago

Today, I have updates on my Top-Down 2D RPG game. How can we say? It's no longer a 2D Top-Down game, it's now a 3D Minecraft-style game.

This is the first image of the game for you!!!




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📢 Update 1.2.0: Patch Notes

Version 1.2.0 is now complete and entering the final preparation stage for release. This update focuses on structural improvements, soundscape refinement, and new accessibility options.

Today I bring you the patch notes for the new 0.0.5 update, featuring some new content that’s still in testing but already playable. There may still be bugs, and I’ll be working to fix them.

Small spoiler the next update.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

Hello, Gamers! I have a new update for the game!

Below there's an article with more details about the update, but in short: The game now has an object loading system, and you can also choose which block you want to place, along with other improvements.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Spoiler of Alpha 2, today I start working on version 0.2.0 which I plan to bring some new things, like the cloud. #gamedev #devlog #godot

Alpha 2 is available. Game is available on Game Jolt and Itch.io

What's new?

- Settings icon colors changed

- Revamped home screen

- Updated game engine

- Add User Info

- Add cloud

- Changed UI colors

- Now available for Windows and Linux

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

Hello gamers, how’s it going? Today I bring a new update for Project World, adding a game icon, textures, memory leak fix, code improvements, and some new blocks. This text might get a bit technical in down article: