It felt pretty unbalanced having P2 only usable in fights, so I added it to the timestream sections as well. Still trying to decide whether to recolor it or just make it a different character entirely.
To keep the players together (and prevent potential bugs lol), P2 will warp back to P1 if it goes out of bounds.
Currently, P2 can't enter portals, initiate fights, or collect Hour Fragments, but that's subject to change later.
Of course, there's the new map... where could it lead?
![](https://m.gjcdn.net/video-poster/900/20932896-kxuf3pbz-v4.png)
Next up
Update: All THSMC games are now playable without downloading! (finally)
If you want to catch up on the series before the grand finale in 3 days, this is your opportunity!
Read article for links!
NEW SPRITES JUMPSCARE 🔥🔥🗣️🗣️
PE Sketchbook #3:
Today we have, uh... Henry scanning the area, and... Fedora being very in - character.
Announcing the Lost In Isolation FNaF Game Jam
The GameJam Starts Friday (submit games below)
https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam
Join The Discord For Updates
Hosted by @PlentyXD
Help from @hunterallen_ and me
Art by @Funkilicous and Yellw.00f
Current block count.
...yes I know it could be better optimized smh 🙄🙄
Henry Stickmin - Henry Stickmin Series
2 WEEKS LEFT
PE Sketchbook #4:
I still like to storyboard things before putting them into an actual game. This is an unfinished storyboard for a cutscene!
Let's take another look at the next big update for The Bunny Graveyard! Featuring the one and only, Boxers.
...okay then 🤷♂️
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