Sound Lure button is less stupid
Added some easter eggs to the gameplay
The generator now gets weaker after Night 2, draining faster every hour
Hopefully fixed a bug where you could get the Night 1 cutscene from the warning screen even though you've already seen it
Fixed a DRPC bug in the game over screen where if you died to toxic, it would show a random animatronic that killed you in your status
You don't need to flash Foxy for as long during his special attack, however he can now appear with Bonnie and/or Kitty to compensate for this
Kitty now has a walking sound cue & talks for when she enters the hall, I totally didnt forget to do this before release 💀
Next up
you can customize the key you use for the flashlight
js a misc qol thing i added cus why not
NOTE: You can't use Escape as a key, & you won't be able to leave the Options menu until you select a key. (you can still Alt + F4 tho, it js wont save)
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
Something new...
Somewhere you haven't seen before...
New poster to accompany trailer
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
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