Sound Lure button is less stupid
Added some easter eggs to the gameplay
The generator now gets weaker after Night 2, draining faster every hour
Hopefully fixed a bug where you could get the Night 1 cutscene from the warning screen even though you've already seen it
Fixed a DRPC bug in the game over screen where if you died to toxic, it would show a random animatronic that killed you in your status
You don't need to flash Foxy for as long during his special attack, however he can now appear with Bonnie and/or Kitty to compensate for this
Kitty now has a walking sound cue & talks for when she enters the hall, I totally didnt forget to do this before release 💀
Next up
I'm ready. For real this time. Welcome back LOCKJAWED FROM THE DEAD.
Did you miss this game? I know. I've left it to rot for months now.
But just recently, I finally got back on the MFA and went to work on this.
And I finally beat ITTD VHM.
Now, I can finally present FNaBP 2 Custom Night v1.1.
The Rat
And today, Phantom Freddy's mechanic is revealed.
so cute and marketable! nothing out of the ordinary to see here!
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
And today, I reveal Old Man Consequences' new mechanic.
This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!
HEYYYYYYYYYYYYYYY
i was feeling a bit 𝓹𝓮𝓬𝓴𝓲𝓼𝓱...
so i decided to combine myself some remodels 𝐓𝐎𝐃𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐀𝐘𝐘 this will fill my stomach to the BRIIINK
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