Sound Lure button is less stupid
Added some easter eggs to the gameplay
The generator now gets weaker after Night 2, draining faster every hour
Hopefully fixed a bug where you could get the Night 1 cutscene from the warning screen even though you've already seen it
Fixed a DRPC bug in the game over screen where if you died to toxic, it would show a random animatronic that killed you in your status
You don't need to flash Foxy for as long during his special attack, however he can now appear with Bonnie and/or Kitty to compensate for this
Kitty now has a walking sound cue & talks for when she enters the hall, I totally didnt forget to do this before release 💀
Next up
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
New Perfect Mode mechanic: Shadow Lockjaw.
He's more... interesting than the others.
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
it's finally time. be prepared for PURE PERFECTION.
candy the cat pixel art!
not much but its cool for what it is
new feature for v1.3 btw
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
As the challenge gets developed, I will say it is meant to be one of the hardest things ever. Here is a teaser at Dug's mechanic for this specific challenge. I will post more teasers as time goes on, so look out for these kind of posts.
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