Sound Lure button is less stupid
Added some easter eggs to the gameplay
The generator now gets weaker after Night 2, draining faster every hour
Hopefully fixed a bug where you could get the Night 1 cutscene from the warning screen even though you've already seen it
Fixed a DRPC bug in the game over screen where if you died to toxic, it would show a random animatronic that killed you in your status
You don't need to flash Foxy for as long during his special attack, however he can now appear with Bonnie and/or Kitty to compensate for this
Kitty now has a walking sound cue & talks for when she enters the hall, I totally didnt forget to do this before release 💀
Next up
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
Only one remains to be put into the creation...
Who do you think it is...
Low Poly Mangle
(mainly based on the FNaF 3 Minigame sprite)
Only 3 are remaining to program... This game will be out soon.
oh yeah btw i decided to overhaul the games mfa cus im not happy with its current state so bon-bons code is gone (itll be back sooner or later tho)
disgrace
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
how did bro get here
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