Fixed SpringTrap not disappearing during a power out.
Fixed a game-breaking bug where Foxy could never kill you. (shoutout to @TyVanBuskirk
for pointing this out as i didnt catch this in the slightest)Shadow Lockjaw is now stalled by SpringTrap when she is doing her normal attack.
SpringTrap is now stalled by certain characters.
SpringTrap now stalls Puppet for both attacks.
Animatronics can no longer be flashed through signal lost.
You don't need to have the flashlight on when viewing Foxy's camera to stall him during his special attack.
Sugar is now stalled when viewing Cam 1A after she enters the vent (only if the cameras are on)
Foxy adds 30 frames to his kill timer whenever you flash him during his normal attack.
Weakened Flashlight has been nerfed.
SpringTrap's special attack kill timer has been nerfed.
Fixed an issue where characters could still be unlocked after resetting your save file and/or starting a new game without beating night 5.
Next up
Next Prophecy Mode Character Mechanic Reveal: FOXY
HELL YEAH
We are finally back with Prophecy Mode mechanic reveals, starting with Sugar and The Puppet.
Along with this, I have also recreated the Dug and Shadow Lockjaw Prophecy Mode mechanics (you'll need to scroll down a bit) with some new text effects & shi.
I haven’t drawn this character in several years man
I’m still missing a lot of characters to draw that I still haven’t drawn yet
#fnaf #fivenightsatfreddys #fnaffanart #fnafart #pizzeriasimulator
I'm ready. For real this time. Welcome back LOCKJAWED FROM THE DEAD.
im now the new coder for this game, heres the options menu :D
models by me
original art by Snartles
The GameJolt page has finally hit 100 followers!
Thanks to everyone for your continued support for this series of recodes, v1.3 of TRTF 2 CR is going real good, it's still gonna take a while to release but I'm confident y'all will really like this.



















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